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Posted

Not a bug in the most traditional sense, but anyways:

Everything above 70 is just green and it makes comparing soldier needlessy cumbersome. (See image)

Screenshot_20231111_213030_YouTube.jpg

Posted

Not really a bug but thanks for the suggestion! I don't really work on the UI/UX side of things so most of what I can do is bring this up to Chris and the team. We'll probably setup a dedicated suggestions section to aggregate feedback like this in the future, thanks again!

Posted

I have kinda related question. On at least 2 places (Tip on Reflexes and some tooltip I think, I don't remember) I noticed written that soldiers with lower Reflexes react first, while higher reflexes are more green. Am I missing something, or is it a bug?

Posted
12 minutes ago, Jozef said:

I have kinda related question. On at least 2 places (Tip on Reflexes and some tooltip I think, I don't remember) I noticed written that soldiers with lower Reflexes react first, while higher reflexes are more green. Am I missing something, or is it a bug?

image.png.c289a910ed61d70ccd4046ff42105c4e.png
 

Is this the tooltip you meant? Units with higher reflex will trigger less overwatch fire from enemies, while also being able to trigger overwatch fire more often (though as per tooltip, remaining TU is also a factor in that)

If it's something else, or a mistranslation, let us know!

Posted (edited)
53 minutes ago, Kouki said:

image.png.c289a910ed61d70ccd4046ff42105c4e.png
 

Is this the tooltip you meant? Units with higher reflex will trigger less overwatch fire from enemies, while also being able to trigger overwatch fire more often (though as per tooltip, remaining TU is also a factor in that)

If it's something else, or a mistranslation, let us know!

Yeah, that tooltip might need some extra information and clarification. I know the rules, but I can see how that could be confusing for those who don't

Edited by Skitso
Posted (edited)

- I thought it was in a TIP also, but yes, it wasn't clear to me that the text is talking about the unit being targeted by the overwatch, not the unit reacting. Now when I know what it means, it became clear. I am not native english speaker, that may be the problem, duno :). Or it might be missing something like: reaction fire "...from another unit".

- I was trying to screenshot the TIP, but game shows only one tip on start, always:

image.png.c45972dfda9772fd9dd580493b6ae3c5.png

 

Edited by Jozef
Posted
On 11/20/2023 at 6:00 PM, Skitso said:

Yeah, that tooltip might need some extra information and clarification. I know the rules, but I can see how that could be confusing for those who don't

 

On 11/20/2023 at 8:45 PM, Jozef said:

- I thought it was in a TIP also, but yes, it wasn't clear to me that the text is talking about the unit being targeted by the overwatch, not the unit reacting. Now when I know what it means, it became clear. I am not native english speaker, that may be the problem, duno :). Or it might be missing something like: reaction fire "...from another unit".

- I was trying to screenshot the TIP, but game shows only one tip on start, always:

image.png.c45972dfda9772fd9dd580493b6ae3c5.png

 

Thanks for the feedback, I'll bring this up with the rest of the team and see what they think :)

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