RulerOfNothing Posted December 10, 2011 Share Posted December 10, 2011 I have been playing Xenonauts for some time, and I equip my soldiers with guns of various kinds (mostly assault rifles and shotguns, and the odd sniper rifle). I swap out the default rocket launcher because it is a heavy and cumbersome weapon that is overkill against the squishy Caesans, but it would be useful against some enemies hinted about (i.e. those guard drones mentioned here), so it would be good if it were possible to put equipment in the transport vehicle and let soldiers pick it up during the mission. This would enable the soldiers to avoid carrying around heavy weaponry where it is not needed, but allows them to react to more types of threats. Quote Link to comment Share on other sites More sharing options...
Straker Posted December 10, 2011 Share Posted December 10, 2011 There's no such thing as overkill versus aliens. I liked being able to store stuff in the transports in X-Com (except where the 80 item limit became a problem in ground combat). Quote Link to comment Share on other sites More sharing options...
Chris Posted December 10, 2011 Share Posted December 10, 2011 It's not planned at the moment (the inventory system is different to X-Com as soldiers themselves don't have an inventory until the mission starts in that game), but it's something we'll look at in the beta. You're not the first to request it. Quote Link to comment Share on other sites More sharing options...
Sathra Posted December 12, 2011 Share Posted December 12, 2011 Yep, there were a couple of long threads about this (various versions of lockers, carting junk then dropping it, etc) Quote Link to comment Share on other sites More sharing options...
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