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[27.4] Soldiers Stats after mission makes 0 sense now Another BUG?


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That´s for your Soldiers not unusal. Seems you have done with one of the Heavys the Main-Work, so that Soldier / Specialist get the most Upgrade-Points.

I had such an Soldier / Specialist too in one Mission. Happens very seldom, but if you get such an tactical Full-Time-Job for one of your Soldiers and he / she survives before the others come up you are big Tallent.

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24 minutes ago, CaptainSPrice said:

Now soldiers are +1 to stats while they did perform insane amount reaction fire all of them xD

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user_soldiers_stats_bug_part_5-23.json 1.95 MB · 0 downloads

There is a mechanic in this game that makes soldiers gain stats more slowly the more of that stat they have (a soldier with 40 str will lvl up str faster than a soldier with 80 str for example). So soldiers will only gain a small amount of stats if they have a lot of it while they grow really fast when they have few stats.

I think it is important to know what their stats were before the mission to determine if the mechanic is broken or not. And knowing your general strategy of camping a corner and spending a lot of time using reaction fire to take out the aliens, it would be unsurprising if a soldier with below average stats gained a lot of stats from such a strategy but will gain much fewer stats once they perform a few missions with the same strategy. 

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On 5/25/2023 at 12:41 AM, CaptainSPrice said:

Thanks. Yeah, something strange is happening here. It shouldn't be possible to gain more than +2 in an attribute per battle, so you're correct that something is going wrong here. I'll take a look.

As for the slow stat gain, it's because of diminishing returns. You can only get 2000 points of progress in each stat per battle (no matter how long the battle is), and at the start of the game it is 1000 progress points to level up a stat. But after you have +5 in a stat, you need 1250 points to level up so you can't level up twice per mission (unless you have left over points from a previous mission).

Once you have +15 in a stat, you then need 3000 points per level up so it's not even possible to level up purely based on a single mission (unless you have left over points from a previous mission). It goes all the way up to 5000 points per level above +30 in a stat. I might tweak the numbers to make this work a little better, but overall the mechanic seems to be working fine - it makes farming stats very difficult beyond a certain point, and your soldiers already have very high stats.

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