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[v27.2] Cleaner Cell Mission is still not fixed


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When i captured alien leader and moved him to dropship it's still not detect him as complete part of the mission. Next when i press Abort Mission to simply get the items i already connected - it crashes games at map screen.

 

To be honest i am playing last 2 campaings on Commander difficulty - it's like too many Cleaners spawn and makes game laggy, longer it takes to end Enemy turn and not the mention every 2 turns like 2x3=6 in total spawn on 3 different locations. After 20 turns it's like Cleaner Zerg on the map.

user_cleaner_cell_bugged-10.json output.log output.log.1

Edited by CaptainSPrice
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  • CaptainSPrice changed the title to [v27.2] Cleaner Cell Mission is still not fixed
1 hour ago, CaptainSPrice said:

When i captured alien leader and moved him to dropship it's still not detect him as complete part of the mission. Next when i press Abort Mission to simply get the items i already connected - it crashes games at map screen.

 

To be honest i am playing last 2 campaings on Commander difficulty - it's like too many Cleaners spawn and makes game laggy, longer it takes to end Enemy turn and not the mention every 2 turns like 2x3=6 in total spawn on 3 different locations. After 20 turns it's like Cleaner Zerg on the map.

user_cleaner_cell_bugged-10.json 1.65 MB · 0 downloads output.log 3.51 MB · 0 downloads output.log.1 10 MB · 0 downloads

Thanks. Yeah, you're right. We'll have a look and get that fixed.

But if you're getting to turn 20 and getting zerged by Cleaners, you should have left earlier - so maybe we need to spawn more reinforcements to make sure you do. You shouldn't be able to stand and fight them for very long.

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@ChrisI already experienced how to play on this map and i have to say you created the most exploitable/abusive map in Xenonauts-2. And i am telling you, if you not nerf spawning Cleaners in this type of mission = Early game Colonels. Chris i dont know if you watched my YT videos from the past when i was playing Xeno-2 but if you gonna watch my gameplay style - you gonna notice i got skills on finding exploits/abusing game mechanics. If i am telling you this is exploitable, you better check it and verify yourself how to play this mission and beat it in other ways.

Edited by CaptainSPrice
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Why the Devs should change Missions which can done from 99% of the Gamers? The Player have to adjust to a Mission, not the Mission to the Player. And if such an Mission is Time-Limited before you get overruned from the Enemys, it makes much more fun.

I haven´t played such an Cleaner-Cell Mission yet, but every other Cleaner Mission we had in Betatests and they worked very good. 20 Rounds for such an Mission should be OK.

But the Catching Life-Bug don´t read good.

 

 

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