Jump to content

[v27.2 geoscape] Access Lift built twice in new base


Recommended Posts

Just started a new game with v27.2, built main base in Africa, and started a second base in Asia (and a third in America). After 12 days I got a popup saying that "The following buildins have finished construction at our facility in Asia:
* Access Lift
* Access Lift
* Hangar

"Access Lift" is shown as being built twice. I did not get a second popup talking about the Access Lift being built in America at the same time, so it looks like all the facilities built in the same game-tick are (incorrectly) combined into a single popup.

accesslift.jpg

auto_strategy_after_combat-2.json

Link to comment
Share on other sites

2 hours ago, SoftwareSimian said:

Just started a new game with v27.2, built main base in Africa, and started a second base in Asia (and a third in America). After 12 days I got a popup saying that "The following buildins have finished construction at our facility in Asia:
* Access Lift
* Access Lift
* Hangar

"Access Lift" is shown as being built twice. I did not get a second popup talking about the Access Lift being built in America at the same time, so it looks like all the facilities built in the same game-tick are (incorrectly) combined into a single popup.

accesslift.jpg

auto_strategy_after_combat-2.json 331.14 kB · 0 downloads

Thanks. Yeah, that's exactly what's happening. Fixing this would take a surprising amount of effort so it's quite low down on our fix list (we didn't think many people would build two bases at the same time).

Link to comment
Share on other sites

24 minutes ago, Chris said:

Thanks. Yeah, that's exactly what's happening. Fixing this would take a surprising amount of effort so it's quite low down on our fix list (we didn't think many people would build two bases at the same time).

OnAfterBaseBuild, loop all extant bases, while (duplicate build dates found) baseCreateDate[i]++;

That's the simple (imo) hack-fix anyways. But if it's more complex than that then it's probably not a high-priority fix.

Edited by SoftwareSimian
Link to comment
Share on other sites

11 minutes ago, SoftwareSimian said:

OnAfterBaseBuild, loop all extant bases, while (duplicate build dates found) baseCreateDate[i]++;

That's the simple (imo) hack-fix anyways. But if it's more complex than that then it's probably not a high-priority fix.

Yes, it's more complex than that. If it was that easy it'd already be fixed :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...