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Posted

Level has a bunch of shipping containers. Where the containers are stacked, the ladder going from ground+1 to ground+2 levels is visible when looking at ground level, but the container it's climbing is not visible, so the ladder is free-standing in space until you view the ground+1 level then it appears correctly attached to the container.

ladder.jpg

Posted
1 hour ago, SoftwareSimian said:

Level has a bunch of shipping containers. Where the containers are stacked, the ladder going from ground+1 to ground+2 levels is visible when looking at ground level, but the container it's climbing is not visible, so the ladder is free-standing in space until you view the ground+1 level then it appears correctly attached to the container.

ladder.jpg

Thanks. Yeah, I've noticed this one myself but we've just not had time to look at why it's happening yet. Hopefully we'll find time in the next week or two.

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  • 9 months later...
Posted

In software engineering projects (which gamedev is a subset of) teams usually keep a list of all the bugs / improvements needed to implement. Sometimes some tasks are being pushed over to the bottom of this list over and over again, becase there are always things that are more critical (like other, more serious bugs or, in this case, adding new content, which probably takes up most of the development time).

Time is unfortunately always limited in our world :)

Posted
17 hours ago, SoftwareSimian said:

11 months after my original post it's "still on the to-do list" ?

Is it a particularly complex issue?

One of our junior coders investigated it a few weeks back and it's not a straightforward fix, so it'll require our tech director to sit down for at least a couple of hours and figure out what the issue is - and his time is usually spent on the highest priority issues we have on any given day.

This bug is only classed as medium priority; how long ago you reported the bug doesn't really factor into that. It's likely to be addressed once all the game content is in place.

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Posted
13 hours ago, SoftwareSimian said:

This makes me sad. Bug reported 3 years ago, survived through Early Access and now still present in Release Version (7.18.3)

20260404213401_1.jpg

auto_groundcombat_turn_2_start-351.json 2.62 MB · 0 downloads

Unfortunately the big big list of things to do keeps on getting piled on with new bugs and community feature requests, and with the game getting released, we're getting way more bug reports than before. So it might take awhile for us to get to fixing this one.

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