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[v15.1] Wrong jump animation for friendly soldiers


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If I remember right, one time it was a police officer on a crash site with a pistol and one time a (I think green) terror mission soldier with some kind of rifle, that can shoot 3 times on an alien in one turn. In both cases the animation changed to a blue soldier. I guess, that the jump animation for allied soldiers always points to the blue soldier jump animation (at least I don't remember an allied soldier not changing his clothes on jumping).

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I can also confirm this bug. Local forces (police uniform; pistol -- standard starter gear) jumping over some pipes facing top-right turned into an unarmored Xenonaut soldier with an AK for the duration of the jump. Returned to normal clothing and arms after the jump, and resumed doing his standard break-dancing spinning maneuvers that the AI is so good at :P

Edited a clip from my LP showing it normal speed, then slowed down and zoomed in:

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