Thann Posted September 24, 2012 Share Posted September 24, 2012 I have seen some allied soldiers change their clothes to those of standard soldiers during the jump animation over fences. Quote Link to comment Share on other sites More sharing options...
pedrog Posted September 24, 2012 Share Posted September 24, 2012 i also confirm seeing this bug Quote Link to comment Share on other sites More sharing options...
Dowly Posted September 25, 2012 Share Posted September 25, 2012 Could be helpful to mention which armor and weapon the soldier had. Might be easier to pin down the problem. Quote Link to comment Share on other sites More sharing options...
Thann Posted September 25, 2012 Author Share Posted September 25, 2012 If I remember right, one time it was a police officer on a crash site with a pistol and one time a (I think green) terror mission soldier with some kind of rifle, that can shoot 3 times on an alien in one turn. In both cases the animation changed to a blue soldier. I guess, that the jump animation for allied soldiers always points to the blue soldier jump animation (at least I don't remember an allied soldier not changing his clothes on jumping). Quote Link to comment Share on other sites More sharing options...
Okim Posted September 25, 2012 Share Posted September 25, 2012 Odd. I saw allied soldiers just walk through the obstacles instead of jumping over them (like civilians and aliens). Quote Link to comment Share on other sites More sharing options...
ClosetYeti Posted September 25, 2012 Share Posted September 25, 2012 I can also confirm this bug. Local forces (police uniform; pistol -- standard starter gear) jumping over some pipes facing top-right turned into an unarmored Xenonaut soldier with an AK for the duration of the jump. Returned to normal clothing and arms after the jump, and resumed doing his standard break-dancing spinning maneuvers that the AI is so good at Edited a clip from my LP showing it normal speed, then slowed down and zoomed in: Quote Link to comment Share on other sites More sharing options...
Giovanni Posted September 25, 2012 Share Posted September 25, 2012 Just missing sprites that default to xenonauts operatives with a rifle, don't worry and please be patient, will be fixed when sprites rendering is finished Quote Link to comment Share on other sites More sharing options...
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