Max_Caine Posted August 28, 2012 Share Posted August 28, 2012 Conditions: Daytime mission, Industrial (new map), Scout (Major Damage), Sebillian, Soliders all with tier 1 armour + equipment. The old problem with the A.I. has reared it's head again, I think. After completing my first turn, the game went into hidden movement. I heard the characteristic death sound of a Sebillian, as well as fires crackling. After that, no movement sounds. The game kept on the Hidden Movement screen for 10 mins before I switched it off at Task Manager. Quote Link to comment Share on other sites More sharing options...
gnarly Posted August 28, 2012 Share Posted August 28, 2012 +1 to all the above, new map Quote Link to comment Share on other sites More sharing options...
Stromko Posted August 28, 2012 Share Posted August 28, 2012 (edited) I came here to report the same bug, all the details the same. +1 Had a difficult time shutting it down too, Xenonauts kept taking focus and returning to full screen after I opened up the task manager. (Windows 7) Eventually I was able to keep out of full screen by clicking on the task bar, or maybe I just got lucky. Edited August 28, 2012 by Stromko Quote Link to comment Share on other sites More sharing options...
Matthew Posted August 30, 2012 Share Posted August 30, 2012 Thanks for the report. Quote Link to comment Share on other sites More sharing options...
Buzzles Posted August 31, 2012 Share Posted August 31, 2012 Ding, definitely an issue with AI dying to fire in their hidden turn. Quote Link to comment Share on other sites More sharing options...
BurritoGuy Posted September 2, 2012 Share Posted September 2, 2012 It doesn't have to be fire necessarily. This just happened to me when one of my soldiers nabbed a Caesan (sp?) with a reaction shot. The hidden movement screen wasn't shown, but I couldn't do anything regardless. Quote Link to comment Share on other sites More sharing options...
StellarRat Posted September 2, 2012 Share Posted September 2, 2012 Same here. I think it has something to do with the last alien dying during their turn. Quote Link to comment Share on other sites More sharing options...
Kuris Posted September 2, 2012 Share Posted September 2, 2012 And same here. Freeze after shooting the last alien with reaction fire. Quote Link to comment Share on other sites More sharing options...
Belmakor Posted September 3, 2012 Share Posted September 3, 2012 Confirmed, alien dying in fire due to core explosion as a result of the crash? Quote Link to comment Share on other sites More sharing options...
Belmakor Posted September 3, 2012 Share Posted September 3, 2012 Confirmed, alien dying in fire due to core explosion as a result of the crash? Quote Link to comment Share on other sites More sharing options...
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