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Well Impressed with Xenonauts so far!


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Just want to add my compliments to those already listed in the thread.

What I demand most from a game is atmosphere; story, gameplay, everything comes second for me to a game that can actually create a deeply immersive atmosphere. I'm happy to report that X-COM has that somewhat indefinable feeling of atmosphere in spades, and it's only an alpha build! I was sucked in at the CIC room at the main menu, and the handheld clipboards as menus were a stroke of genius. The Hidden Movement screen, the tilesets, the eerie ambient music of the geoscape...it practically oozes atmosphere.

I don't know who the artist on this project is, but they have done a phenomenal job; everything from the menus to the base tilesets are gorgeous. I eagerly await a more finished product; as it currently stands, Xenonuats is probably my most anticipated game of 2012.

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