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[V12.1] base / ground: badly wounded and dead soldiers loose weapons


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Hi,

I just had a bug, and made it happen again:

Bug

Have a soldier wearing a crafted weapon (like precision laser) being hit (by friend or foe).

3 cases can occure:

1°) he is dead. His weapon is lost, unless another dude takes it.

2°) he is too badly wounded to be assigned to the chinehook. His weapon is lost, unless he gave his gun to another dude.

3°) he is softly wounded (can still be assigned to the chinehook). His weapon is not lost.

Workaround

Whenever a soldier is being wounded, if he uses a crafted weapon, give his weapon to a mate before the end of the ground mission.

Note

I believe this bug extends to every weapon, but balistic weapons being unlimited, we did not notice it.

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