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[V23.3 - Ground Combat] Middle East tiles not rendering properly


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Specific Middle East tiles are not rendering properly:

  1. The one with black stains keeps flickering, also is noticeably thinner than other wall tiles (GIF below);
  2. The other is completely black (like undiscovered tile) until you get on the other side of it, then it turn invisible altogether;
  3. Middle East roads got some weird, box-like lightning render, even when looking away;

image.thumb.jpeg.9fc9fa94dd129d51c03a573b7856c6aa.jpegimage.thumb.gif.1394f0cdf0df25a5067512cdb7a4f799.gif

Ground Combat bad render walls.7zimage.thumb.jpeg.7006be4a4738cab5948418af8e3fb8de.jpegimage.thumb.jpeg.e44e799e7f166c05178071cf932c036f.jpeg

Edited by DreXav
Added 3. with another display bug
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  • DreXav changed the title to [V23.3 - Ground Combat] Middle East tiles not rendering properly

Thanks. That biome is an absolute mess anyway and needs a lot more work, but I think those errors you posted are particularly bad and should be relatively easy to fix. I'll see what I can do for the hotfix.

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