Chris Posted October 26, 2021 Share Posted October 26, 2021 This is another quick hotfix for Beta Build V22. Again, you'll need to be on the Experimental Branch to access the build. All Xenonaut armours should now have their final corpse / stunned body inventory item art. The small Psyons now have art for their armoured corpse variant too. Added another Tropical Raid map. Now all biomes except Arid have three Raid maps instead of just one. Fixed a crash on completion of a Terror map, caused by it incorrectly thinking there was an item on the map that needed to be captured. Fixed a crash caused by a door on the Western Town terror maps. Fixed a crash linked to the Smoke Grenade tooltip. Tooltips now have a bit of spacing between them and the thing that spawned them, and added a few more tooltips around the weapons. C4 now has its own tooltip, and the icons for placing / detonating it are a bit more obvious. The detonate C4 button on the UI now correctly displays a label on mouse hover too. Fixed an incorrect number of soldiers being listed as outside the dropship if you try to abort a mission. Terror missions now display a more sensible description, and the biomes display the correct names. Set up the UI icons for the new panels to use high-res icons that look less blurry above 1080p. There's still one major crash in the game that we're looking for bug reports on. This crash will occur at the start or end of a turn, and is caused by an AI unit firing a shot that somehow gets corrupted. If you encounter it, please post up the save and your full logs on the bug report forums! 1 Quote Link to comment Share on other sites More sharing options...
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