Moonfire Posted April 25, 2021 Share Posted April 25, 2021 During the alien's second turn at an Observer crash site, the game crashed to desktop. Attached are the autosave from just before this and the most recent log file. auto_groundcombat_turn_2_end-248.json output.log Update: Loading and continuing did not result in a repeat incident, though the alien turn played out quite differently. I don't know exactly what was happening when the game crashed, but the soldier under mind war had come under alien control and the elite alien next to the crashed UFO had flown to the roof of the building. In the replay, the soldier only panicked and the elite alien stayed nearly put. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted April 26, 2021 Share Posted April 26, 2021 (edited) Hmm.... sounds like something bigger. Sometimes I have such CTD´s or not ending Turns too. It´s an interaction from the Map, the Aliens, Soldiers, Standard- and PSI-Attacks etc. as well as what the Player is doing. I have sometimes something similar in Ground Missions and tried other Tactics. And get the same Results you describe. Therefore the Devs have an Official AI Testing Suggestion Threat for that, where they make a plan together with the Community and Beta Testers to fix the Bugs step by step. Edited April 26, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
Moonfire Posted April 30, 2021 Author Share Posted April 30, 2021 More data on a CTD that seems similar in circumstance. It crashed once, I reloaded and tried again and it crashed again, though the turn played out differently. I neglected to grab the log from the first crash, but attached are the end of turn autosave and the log from the second crash. output.log auto_groundcombat_turn_4_end-453.json Quote Link to comment Share on other sites More sharing options...
Moonfire Posted April 30, 2021 Author Share Posted April 30, 2021 This one crashed 3 times now. Here's the log from the 3rd crash. Gonna try this mission over and see if I can get it to play through. output.log Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted April 30, 2021 Share Posted April 30, 2021 (edited) Hmmm..... I suggest we stop Testing atm and wait for Beta 19, where much Codework etc. get done. There such Problems and similar ones get solved much more, because much Codework have been done. Edited April 30, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.