silencer Posted February 6, 2021 Share Posted February 6, 2021 (edited) Abductor has some issues with boundaries. This guy hopped down from the first floor: Then entered this black area: Strangely I could see him, the LOS shows I could shoot him, but the odds are 0%. If I move camera to first floor, it looks like the ground floor is perfectly accessible and I shouldn't have issues with shoothing him. Next turn he went inside the UFO, through the wall: Aso from the first floor, Andron hopeed down to this tile, which is also black and not shootable. And also from ground floor I could fire through the ceiling and hit enemy on the first floor. Not sure because of damaged floor? One last thing. Destroyed MARS still acts as low cover: Edited February 6, 2021 by silencer Quote Link to comment Share on other sites More sharing options...
silencer Posted February 7, 2021 Author Share Posted February 7, 2021 Another problem found: Double doors Quote Link to comment Share on other sites More sharing options...
Chris Posted February 8, 2021 Share Posted February 8, 2021 Thanks. So I suspect this might be caused by either the floor tiles or the invisible blocking walls / floors getting destroyed. I've tweaked settings so they should no longer be able to be destroyed in any situations, so hopefully that's fixed it. Let's see if this issue continues to happen in future builds. Quote Link to comment Share on other sites More sharing options...
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