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silencer

Money for stopping Alien Raids?

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11 hours ago, silencer said:

Maybe we should get money for stopping those raids? Would help out the economy.

Then it should be added for all additional missions, not just raids

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What do you mean with raids? Such as that with the BMan-Mod or Uni-Mod from UFO Extraterstials and UFO2ET, where an UFO-Swarm attacking?

I know that destroying Alien Bases, Winning Terror-Sites reduces Panic here in the Game.

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11 hours ago, silencer said:

Aren't terror missions called Alien Raids?

I saw three types of missions in patch 17.1: Alien Raid, Alien Terror, Alien Base

Although I still don't understand the difference between alien raid and alien terror missions

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Alien Raids are fast Alien-Assaults with Raiding something and then let the Area blow up.

Alien Terror Missions are like what they get called. Terrorising Civilians like in the old X-Com-Series, new XCOM-Series and similar Games.

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In practice, it is the same. In both cases player must kill all aliens before they kill all civilians. Am I wrong?

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Not fully, because the Raids have a special Feature. If you don´t do them the Alien-Energy Generators are there after the Raid and Alien-Transportation [there and back] in that Area like an Atomic-Bomb without the Radiation.

Therefore both have after you won it a big Panic Reduction Worldwide.

Edited by Alienkiller

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51 minutes ago, Alienkiller said:

special Feature.

Well, that's probably how it's planned. At the moment they are no different.

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On 2/8/2021 at 12:13 PM, Alienkiller said:

Therefore both have after you won it a big Panic Reduction Worldwide.

Do they? I wish it was shown somehow.

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In the one of the last Versions V. 14 / 15 or 16 you have it. Don´t remember what big Version it was. Means it´s implemented but in 1 it was opend for Testing.

Edited by Alienkiller

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