silencer Posted February 4, 2021 Share Posted February 4, 2021 Maybe we should get money for stopping those raids? Would help out the economy. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 5, 2021 Share Posted February 5, 2021 11 hours ago, silencer said: Maybe we should get money for stopping those raids? Would help out the economy. Then it should be added for all additional missions, not just raids Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 5, 2021 Share Posted February 5, 2021 What do you mean with raids? Such as that with the BMan-Mod or Uni-Mod from UFO Extraterstials and UFO2ET, where an UFO-Swarm attacking? I know that destroying Alien Bases, Winning Terror-Sites reduces Panic here in the Game. Quote Link to comment Share on other sites More sharing options...
silencer Posted February 5, 2021 Author Share Posted February 5, 2021 Aren't terror missions called Alien Raids? Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 6, 2021 Share Posted February 6, 2021 11 hours ago, silencer said: Aren't terror missions called Alien Raids? I saw three types of missions in patch 17.1: Alien Raid, Alien Terror, Alien Base Although I still don't understand the difference between alien raid and alien terror missions Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 8, 2021 Share Posted February 8, 2021 Alien Raids are fast Alien-Assaults with Raiding something and then let the Area blow up. Alien Terror Missions are like what they get called. Terrorising Civilians like in the old X-Com-Series, new XCOM-Series and similar Games. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 8, 2021 Share Posted February 8, 2021 In practice, it is the same. In both cases player must kill all aliens before they kill all civilians. Am I wrong? Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 8, 2021 Share Posted February 8, 2021 (edited) Not fully, because the Raids have a special Feature. If you don´t do them the Alien-Energy Generators are there after the Raid and Alien-Transportation [there and back] in that Area like an Atomic-Bomb without the Radiation. Therefore both have after you won it a big Panic Reduction Worldwide. Edited February 8, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
MrAlex Posted February 8, 2021 Share Posted February 8, 2021 51 minutes ago, Alienkiller said: special Feature. Well, that's probably how it's planned. At the moment they are no different. Quote Link to comment Share on other sites More sharing options...
silencer Posted February 9, 2021 Author Share Posted February 9, 2021 On 2/8/2021 at 12:13 PM, Alienkiller said: Therefore both have after you won it a big Panic Reduction Worldwide. Do they? I wish it was shown somehow. Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted February 10, 2021 Share Posted February 10, 2021 (edited) In the one of the last Versions V. 14 / 15 or 16 you have it. Don´t remember what big Version it was. Means it´s implemented but in 1 it was opend for Testing. Edited February 10, 2021 by Alienkiller Quote Link to comment Share on other sites More sharing options...
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