Jump to content
Sign in to follow this  
MrAlex

[16.1] Geoscape Soldier Stats with different types of suits

Recommended Posts

I noticed that the equipment of basic suits does not affect the characteristics of soldiers. They just take up extra weight, no more. The problem is observed not only in 16.1, but at least the last few patches.

It is necessary to add description for these suits, and also to change the stats of soldiers when they are equipped.

None.jpg

Null Suit.jpg

Servosuit.jpg

Share this post


Link to post
Share on other sites

The first Undersuit you can construct is the light Armor-Undersuit. The others you get by more R & D.

This is a Bug, because the 2 shown aren´t researched yet and shouldn´t come up at the beginning. I have seen it too, but forgot to report it.

The Nullsuit advanced Bravery or so later (against PSI-Attacks), the Servosuit maybe advances Strengh / Reflexes and Time Units (it´s an estimate for the Servosuit).

Edited by Alienkiller

Share this post


Link to post
Share on other sites
23 minutes ago, Alienkiller said:

The others you get by more R & D.

These suits have been available to me since the beginning of the game in v16.1.

Edited by MrAlex

Share this post


Link to post
Share on other sites

Yep, that´s a bug and the Nullsuit and Servosuit haven´t be there from beginning on. The Nullsuit and Servosuit will come later with R & D like in Description for V.16.1 is announced.

Share this post


Link to post
Share on other sites

Thanks. Yeah, we accidentally left the Nullsuit and Servosuit in the starting items because they weren't working properly and we were trying to fix them. They're partially fixed and in v16.1 they'll work properly but the soldier stat numbers still won't update correctly, as that's a bigger fix we'll need to do for V16.3.

Share this post


Link to post
Share on other sites
5 hours ago, Chris said:

but the soldier stat numbers still won't update correctly, as that's a bigger fix we'll need to do for V16.3.

What about the description? It is important for the player to understand what they give before he makes them. And this is relevant not only for suits, but also for armor in general.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×