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[16.1] Geoscape Soldier Stats with different types of suits


MrAlex

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I noticed that the equipment of basic suits does not affect the characteristics of soldiers. They just take up extra weight, no more. The problem is observed not only in 16.1, but at least the last few patches.

It is necessary to add description for these suits, and also to change the stats of soldiers when they are equipped.

None.jpg

Null Suit.jpg

Servosuit.jpg

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The first Undersuit you can construct is the light Armor-Undersuit. The others you get by more R & D.

This is a Bug, because the 2 shown aren´t researched yet and shouldn´t come up at the beginning. I have seen it too, but forgot to report it.

The Nullsuit advanced Bravery or so later (against PSI-Attacks), the Servosuit maybe advances Strengh / Reflexes and Time Units (it´s an estimate for the Servosuit).

Edited by Alienkiller
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Thanks. Yeah, we accidentally left the Nullsuit and Servosuit in the starting items because they weren't working properly and we were trying to fix them. They're partially fixed and in v16.1 they'll work properly but the soldier stat numbers still won't update correctly, as that's a bigger fix we'll need to do for V16.3.

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5 hours ago, Chris said:

but the soldier stat numbers still won't update correctly, as that's a bigger fix we'll need to do for V16.3.

What about the description? It is important for the player to understand what they give before he makes them. And this is relevant not only for suits, but also for armor in general.

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  • 2 weeks later...

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