maxm222 Posted December 5, 2020 Share Posted December 5, 2020 I wanted the soldier below to move from A to C. I see a clear path without going through any of the fire squares. However, he goes through the flames at B, and takes damage. I don't think I've had this problem before. See files, if I can find them. output.log auto_groundcombat_turn_16_start-56.json Quote Link to comment Share on other sites More sharing options...
maxm222 Posted December 5, 2020 Author Share Posted December 5, 2020 Hmm. I just realized that when the visible path that shows up prior to movement (when the number of movement points it will take is visible), the path may show that the unit will move through fire--even if there are other (safe) paths available. So I suppose you could say that the player is warned, but this is the first time I've noticed the pathing after hundreds of hours. Could it be the heavy drug use? Quote Link to comment Share on other sites More sharing options...
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