Puciek Posted December 1, 2020 Share Posted December 1, 2020 I just intercepted destroyer with 2 escorts and decided to try something else by fitting all 3 interceptor with torpedoes and setting them all right onto the destroyer. To my surprise as soon as the torps hit the destroyer and it went down, the air combat has abruptly ended with victory (even though the two alein escorts were still alive and mostly untouched) and the escorts just dissapeared of the map. That doesn't seem right, as this means as long as I can get the torps out on target, the escorts do not matter much, unlike if they were to continue chasing my planes down. Attached save just before interception. auto_strategy_before_intercept-44.json Quote Link to comment Share on other sites More sharing options...
Chris Posted December 1, 2020 Share Posted December 1, 2020 15 minutes ago, Puciek said: I just intercepted destroyer with 2 escorts and decided to try something else by fitting all 3 interceptor with torpedoes and setting them all right onto the destroyer. To my surprise as soon as the torps hit the destroyer and it went down, the air combat has abruptly ended with victory (even though the two alein escorts were still alive and mostly untouched) and the escorts just dissapeared of the map. That doesn't seem right, as this means as long as I can get the torps out on target, the escorts do not matter much, unlike if they were to continue chasing my planes down. Attached save just before interception. auto_strategy_before_intercept-44.json Ugh. That's just the feature being misimplemented then. The escorts can't exist without the main UFO so they'll disappear from the map if the combat ends after the main UFO is destroyed, but the combat shouldn't end instantly - you should actually have to escape. I'll note it down and get it fixed. Quote Link to comment Share on other sites More sharing options...
MrAlex Posted December 2, 2020 Share Posted December 2, 2020 11 hours ago, Chris said: The escorts can't exist without the main UFO so they'll disappear from the map if the combat ends after the main UFO is destroyed, but the combat shouldn't end instantly - you should actually have to escape. I'll note it down and get it fixed. If the escort is controlled by the main ship, it is logical that it is eliminated after its fall (no one to control the escort). Therefore, there is no need to change anything. 1 Quote Link to comment Share on other sites More sharing options...
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