maxm222 Posted October 15, 2020 Share Posted October 15, 2020 See attached Save/Log files. In the middle of combat at the container depot (or whatever it is), during the phase (I think) when all the civilians are being massacred (hence the name: "Friendly" phase), the music stopped for a few seconds followed by the game disappearing (closing) and I was back at my desktop. If anyone knows, let me know if I should bother to try to continue from where I was, or redo the whole battle. Thanks. auto_groundcombat_turn_5_end-83.json output.log Quote Link to comment Share on other sites More sharing options...
maxm222 Posted October 16, 2020 Author Share Posted October 16, 2020 Same as above, happened again after I reloaded the last turn. Game crashed a few moves after I started. See attached files: output.log_1.3907486849b428e80c377480cf7f38e8 content_manager.state output.log auto_groundcombat_turn_6_end-86.json Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted October 19, 2020 Share Posted October 19, 2020 (edited) Yep, such Bugs are known in full Beta 13 incl. the 2 Hotfixes. It belongs on the old Map Design and the new implementations come in. There are to many Problems which couldn´t solved and that´s the Reason the Beta isn´t stable, esp. the Ground Maps, not upgradeable fighters etc. That´s the Reason after the Bugs, Problems etc. send to the Devs we other Beta-Testers wait for the new Beta 14. Most of (about 80 to 85 %) us couldn´t testplay until Month 2 about that Bugs and Problems. The Best thing you can do is waiting for Beta 14 comes out where you get a very very very big refit / rework in Ground Maps, Base Maps and much more. But you are not alone. I had this in previous Betas (2 if I remember my correctly) too. Either in the Game or it´s getting CTD while Loading the first Geoscape-Screen. Edited October 19, 2020 by Alienkiller Quote Link to comment Share on other sites More sharing options...
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