Emily_F Posted June 20, 2020 Share Posted June 20, 2020 Quite a few little bugs to report in the geoscape/various screens: I have researched aircraft laser weapons and alloy armour, but neither are available as options in the Aircraft screen I built an Ames Scout and it doesn't appear in the equipment menu, but does appear as an item in stores. The Ames costs £200k to build but you can only flog it for £10k. The ability to make laser rifles and shotguns randomly disappears and appears again later. You can only fire the MARS weapon with snap shot if you give it any armour, which is daft. The initial load-outs are really weird; you NEVER need more than one reload of ammo for instance - can you change them please? (It's been bugging me for ages but I keep forgetting to mention it) Are the training and medical systems still inactive? They don't seem to do anything still. At the end of missions, soldiers who haven't done much get several increases in stats, but some with like 3 kills get hardly anything. user-13.json output.log content_manager.state recording_9.rec Quote Link to comment Share on other sites More sharing options...
Chris Posted June 23, 2020 Share Posted June 23, 2020 Thanks. We've fixed a few bugs as a result of this - the MARS sell value, the MARS rocket launcher using absolute fire costs rather than % TU fire costs, and the aircraft items not unlocking correctly. One thing I'd like a bit more info on if possible is 4) about the disappearing laser rifles and shotguns. If you have any more info on when that occurs that'd be great. If not then it's not a big problem - I'm sure I'll encouter it when I start doing my balancing playthroughs, but it'd be good to have some idea where to look. Quote Link to comment Share on other sites More sharing options...
Emily_F Posted June 23, 2020 Author Share Posted June 23, 2020 (edited) I think it may be related to having some sort of alien weapon in my stores but I'm not certain about it because I think it happens when I've sold everything, and works again when I have returned from a combat mission. I think it could be related to plasma weapons but I'm not going to swear to that Edited June 23, 2020 by Emily_F I Englished bad Quote Link to comment Share on other sites More sharing options...
Chris Posted June 23, 2020 Share Posted June 23, 2020 1 hour ago, Emily_F said: I think it may be related to having some sort of alien weapon in my stores but I'm not certain about it because I think it happens when I've sold everything, and works again when I have returned from a combat mission. I think it could be related to plasma weapons but I'm not going to swear to that Thanks. Did you unlock the research / engineering project that allows the unlocking of Laser Weapons V2 by any chance? Because the upgrade process basically deletes all the old laser weapons and their projects and then recreates new ones that give you the upgraded weapons instead, so maybe that's part of the issue? Quote Link to comment Share on other sites More sharing options...
Alienkiller Posted June 24, 2020 Share Posted June 24, 2020 Cool Emely_F. Than you managed the CTD´s with the UFO´s (Probes) or what you did to come so far? Quote Link to comment Share on other sites More sharing options...
Emily_F Posted June 24, 2020 Author Share Posted June 24, 2020 13 hours ago, Chris said: Thanks. Did you unlock the research / engineering project that allows the unlocking of Laser Weapons V2 by any chance? Because the upgrade process basically deletes all the old laser weapons and their projects and then recreates new ones that give you the upgraded weapons instead, so maybe that's part of the issue? I unlocked "Advanced Laser Weapons" which gave me the required upgrade to complete in Engineering. Then it does update all the weapons as expected. And I can make them fine until they disappear (and it is specifically the Laser Shotguns and Rifles that go walkabout). If it is any help, they do announce their return on the geoscape with a pop up saying they are now available for building. And I'm sure it happens when I come back from a mission (so, for example, there will be a popup about some tech being available for research which sometimes I've already finished researching, then the next one will be about what I can now build in engineering e.g. the rifles and shotguns) Quote Link to comment Share on other sites More sharing options...
Chris Posted June 24, 2020 Share Posted June 24, 2020 5 hours ago, Emily_F said: I unlocked "Advanced Laser Weapons" which gave me the required upgrade to complete in Engineering. Then it does update all the weapons as expected. And I can make them fine until they disappear (and it is specifically the Laser Shotguns and Rifles that go walkabout). If it is any help, they do announce their return on the geoscape with a pop up saying they are now available for building. And I'm sure it happens when I come back from a mission (so, for example, there will be a popup about some tech being available for research which sometimes I've already finished researching, then the next one will be about what I can now build in engineering e.g. the rifles and shotguns) Perfect, thanks. I'll take a look at that and see if I can figure out what's going on. Quote Link to comment Share on other sites More sharing options...
Emily_F Posted June 24, 2020 Author Share Posted June 24, 2020 1 hour ago, Chris said: Perfect, thanks. I'll take a look at that and see if I can figure out what's going on. If it helps, the ones I've already made DON'T disappear; I just can't make new ones until they show up again. Quote Link to comment Share on other sites More sharing options...
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