Lord Blade Posted April 30, 2020 Share Posted April 30, 2020 Rather than just having our planes, what about actually hiring pilots for them? They could gain XP and improve their skills as they fly more missions. And if a plane is shot down, there could be a chance of them bailing out and surviving. Maybe even having research to improve their odds. It would be neat to be able to keep a good pilot going for a long time, and putting them in new planes as you get them. Quote Link to comment Share on other sites More sharing options...
Bobit Posted April 30, 2020 Share Posted April 30, 2020 In OpenXCOM they have your soldiers act as pilots, which seems super cool to me. Xenonauts has the most fleshed-out airgame so I'd totally support it. 2 Quote Link to comment Share on other sites More sharing options...
indaris Posted April 30, 2020 Share Posted April 30, 2020 I think it's a pretty cool idea, but I'd support it mainly in a system that expanded the air game a lot more. Quote Link to comment Share on other sites More sharing options...
Xeroxth Posted May 6, 2020 Share Posted May 6, 2020 I think it’s could be really cool if the soldiers stats also reflect in the air game. Maybe something about STR at certain threshold giving pilots different more varied ways of dodging fire from evasive roll to more advanced maneuvers, ACC giving a boost in rocket speed, and RFL giving a small bonus on cool down of dodging skills. Downed pilots could be a cool way of implementing rescuing VIP missions. Where after a failed air combat session, the aliens will land to try and kill your pilot and your soldiers can intervene. 1 Quote Link to comment Share on other sites More sharing options...
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