npc85354 Posted March 19, 2020 Share Posted March 19, 2020 Description: Inferior human computer has bad performance. Further information: Loading a new game or a new ground combat mission feels like taking (approx 30-50%) more time since V11.3. Fast forwarding at max speed on Geoscape decreases FPS < 1. Tested with a new and relative empty game (just two ufo encouters - both already cleared up). Ryzen 3600 & loading from SSD. I guess that the developers are aware and the performance hit is due to newly added code/stuff but I felt to at least mention it. Have a nice day! Quote Link to comment Share on other sites More sharing options...
Chris Posted March 19, 2020 Share Posted March 19, 2020 47 minutes ago, npc85354 said: Description: Inferior human computer has bad performance. Further information: Loading a new game or a new ground combat mission feels like taking (approx 30-50%) more time since V11.3. Fast forwarding at max speed on Geoscape decreases FPS < 1. Tested with a new and relative empty game (just two ufo encouters - both already cleared up). Ryzen 3600 & loading from SSD. I guess that the developers are aware and the performance hit is due to newly added code/stuff but I felt to at least mention it. Have a nice day! Thanks. No, we weren't aware of a particularly major performance drop actually - it's probably the addition of the cities on the strategy layer, but we did a fair bit of work to ensure it didn't hit performance too hard. I guess we need to take another look at it! Quote Link to comment Share on other sites More sharing options...
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