DaReaperZ Posted March 9, 2020 Share Posted March 9, 2020 (edited) Description: Straight up crash when using burst fire mode with the electroshock gun to stun the tentacleman. What happened: I moved up Christopher as the picture shows, then fired a burst to stun the poor tentaleman. He turned around, furious at my attempt to probe his netherrealms, and promptly crashed my game. Further Information: This might be one of those obvious bugs that are already known, but I couldn't find anything on it. It's easy enough to reproduce, just load up the save, move Christopher and try to three-round burst the thing, it should result in a crash, with a quick flash of a null reference in the error log. I should also mention, I almost accidentally won this one before being able to capture the Bossman McTentacleboy overhere due to the turn timer for "capturing the area" almost screwing me. user-65.json output.log Edited March 9, 2020 by DaReaperZ Quote Link to comment Share on other sites More sharing options...
npc85354 Posted March 10, 2020 Share Posted March 10, 2020 (edited) Tested your save and no matter how you kill/stund it, just before it should make the death animation, instead it crashes. Tried with other weapons, shock batons & frag grenades. 2020-03-10 01:19:55,336 [FATAL] (D:\Jenkins\workspace\X2 (Build)\hotfix-0.57.3\Assets\Code\Screens\XenonautsMain.cs:560) [INITIAL CRASH] System.NullReferenceException: A fatal error occurred during Update[] - - Object reference not set to an instance of an object at Xenonauts.GroundCombat.Animation.Acts.DeathAct.CauseDeath (Single deltaTime) [...] in D:\...\Animation\Acts\LifeStatusAct\DeathAct.cs:88 at Xenonauts.GroundCombat.Animation.Acts.DeathAct.UpdateActive (Single deltaTime) [...] in D:\...\Animation\Acts\LifeStatusAct\DeathAct.cs:51 at Common.Boards.System.Act.Update (Single deltaTime) [0x00143] in D:\...\GroundCombat\Systems\Animation\Acts\Act.cs:304 Edited March 10, 2020 by npc85354 log snippet added Quote Link to comment Share on other sites More sharing options...
DaReaperZ Posted March 10, 2020 Author Share Posted March 10, 2020 Yup, it would seem that there's no animation for it dying. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.