Ruggerman Posted September 23, 2019 Share Posted September 23, 2019 The ammunition that is supplied for the Plasma rifle, seems to disappear without firing the weapon, and you have to take a lot more ammo and reload in battle. Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted September 23, 2019 Share Posted September 23, 2019 I can answer that one - that's a feature, not a bug. One of the stats a weapon can have is to loose ammo as well as regenerate it. Now you know it's a feature, please could you continue to comment on it in the appropriate forum. Quote Link to comment Share on other sites More sharing options...
chiroho Posted September 23, 2019 Share Posted September 23, 2019 (edited) Actually I don't believe that this is a feature. What I think happened to @Ruggerman and just happened to me, is that the gun unloads and all the extra ammo being carried by the soldier disappears as the Ground Combat mission starts. I have three soldiers on my squad carrying a converted plasma rifle. When I equip them in the loadout screen each has a loaded rifle and is carrying two extra clips. I had no problem with this setup on several previous missions, but when starting this particular mission the gun is unloaded and my soldiers are no longer carrying the additional clips. All the ammunition is gone completely and the soldier is useless. The situation can be seen in the attached save. All the soldiers carrying a converted plasma rifle are useless in this scenario. If I kill an enemy carrying a plasma rifle during the mission and pick up their ammo and reload, the gun works fine and doesn't seem to lose any shots apart from those I take. It's just when the mission loads that all the ammo disappears. user-26.json Edited September 23, 2019 by chiroho Clarified description Quote Link to comment Share on other sites More sharing options...
Chris Posted September 23, 2019 Share Posted September 23, 2019 Thanks guys. It sounds like there might be two issues here, actually. As Max mentions above, the human Plasma Weapons have the reverse of the Laser ability and will decharge ammo each turn until empty. However they have larger batteries than the laser weapons and they can be reloaded, so if the bug being experienced is just your ammo draining away over time then that's not actually a bug but a feature. It's an experimental feature though so feel free discuss it in the balance threads if you don't like it or it feels too punishing. The issue that @chiroho has reported is definitely a bug, and a somewhat weird one at that. It sounds like it doesn't always affect soldiers with that loadout which means its probably triggered by something happening in the ground combat missions, or something going wrong as part of the strategy / gc recovery process after combat. Do you have the strategy save from before that mission started? If we can follow the items from strategy to GC then I'm sure we can figure out what's happening. Quote Link to comment Share on other sites More sharing options...
Ruggerman Posted September 23, 2019 Author Share Posted September 23, 2019 Who would go into combat with a weapon that had a problem with its magazine, as you might as well pick up rock to throw. This just do's not feel right, if I were in this outfit, I would dump that weapon, and sharpen a stick! Quote Link to comment Share on other sites More sharing options...
chiroho Posted September 23, 2019 Share Posted September 23, 2019 55 minutes ago, Chris said: Do you have the strategy save from before that mission started? If we can follow the items from strategy to GC then I'm sure we can figure out what's happening. The auto save for immediately before that mission is attached. This is the first time I'd run into the problem. But also the first mission I'd had against Wraith. Previously I'd only fought Psyons and Sebillians. Could that be related? strategy-48.json Quote Link to comment Share on other sites More sharing options...
Chris Posted September 23, 2019 Share Posted September 23, 2019 14 minutes ago, chiroho said: The auto save for immediately before that mission is attached. This is the first time I'd run into the problem. But also the first mission I'd had against Wraith. Previously I'd only fought Psyons and Sebillians. Could that be related? strategy-48.json Thanks. Yup, that works for me. Doubt it's related to the enemy type, but I can't rule it out entirely - I'll ask the coders to have a look over the next few days now we've got a reproducible testcase. Quote Link to comment Share on other sites More sharing options...
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