Emily_F Posted September 15, 2019 Share Posted September 15, 2019 Quite often my grenades don't go off Quote Link to comment Share on other sites More sharing options...
Chris Posted September 15, 2019 Share Posted September 15, 2019 I'll need a save to look into this really, ideally one after the grenade has failed to go off and then the previous save from the turn before. To double check - you're aware that the explosive grenades are meant to go off at the end of turn, right? Quote Link to comment Share on other sites More sharing options...
Ruggerman Posted September 15, 2019 Share Posted September 15, 2019 I think it would be nice, if the grenades, went off as you throw them, rather than waiting till the end of the turn, just my preference! Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted September 16, 2019 Share Posted September 16, 2019 This save should have two grenades set up. One is near a Xenonaut next to a rocky outcropping. The other is near 2 Psyons. The one near the Xenonaut detonates, the other does not: P.S. Ruggerman, please keep comments about weapon features to the appropriate forum. user-6.json Quote Link to comment Share on other sites More sharing options...
Emily_F Posted September 16, 2019 Author Share Posted September 16, 2019 6 hours ago, Chris said: To double check - you're aware that the explosive grenades are meant to go off at the end of turn, right? Yep. After the end of the turn there is a pause where it should go off, and then... No bang and no damage. Quote Link to comment Share on other sites More sharing options...
Chris Posted September 16, 2019 Share Posted September 16, 2019 13 hours ago, Max_Caine said: This save should have two grenades set up. One is near a Xenonaut next to a rocky outcropping. The other is near 2 Psyons. The one near the Xenonaut detonates, the other does not: P.S. Ruggerman, please keep comments about weapon features to the appropriate forum. user-6.json Thanks for the save. Yeah, I can reproduce the bug using that. We'll get that fixed up. Quote Link to comment Share on other sites More sharing options...
markador Posted September 16, 2019 Share Posted September 16, 2019 I can confirm that there is such a bug, it happened to my group in quite a funny way. My soldiers detected the UFO and came all 8 surviving members of the team near the door, so the plan goes as such: break into the UFO, throw grenades inside, wait for the aliens to blow up, do hi-5 to each other over the dismembered extraterrestrials. The team do brake it, throw grenades all over, none explodes, plan didn't work. By the way: In a certain rotation of the camera, the BLOCK (red text) falls directly on the TU cost and Percentage of hit, you should fix that, graphically and UI speaking, its a small-kind of-bug. I was also excited to see that the original top down base returned. Wonderful game, keep going! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.