KOKON Posted May 29, 2012 Posted May 29, 2012 I have not played since v8.6 or smth like that. One small note is: i would like alien fire to have no delay. It is like piu - zZzz - piu - zZzz - and that's all it must be piu piu rip, change position, piu piu-piu-piu rip Quote
Gauddlike Posted May 30, 2012 Posted May 30, 2012 I am not sure what you mean by this. Do you mean that the enemy pauses while it thinks about firing? Is it a pause in the animations or sounds you mean? Quote
Gorlom Posted May 30, 2012 Posted May 30, 2012 I think he means that there's only one bullet in the air at a time in burst fire? Personally I think it adds to the atmosphere and should be kept as is. Quote
KOKON Posted May 30, 2012 Author Posted May 30, 2012 (edited) There is a complex of things. Alien should act more rapidly. It is too much downtempo. 1.5x more shots (even with no burst) 1.5x more movement. And all of that should go during the same time. This aliens are tranquilized or smth. Edited May 30, 2012 by KOKON Quote
Gauddlike Posted May 30, 2012 Posted May 30, 2012 That is probably down to the basic state of the AI. Once that gets upgraded they should do more than stand around and sometimes fire. Quote
IceVamp Posted May 31, 2012 Posted May 31, 2012 Uhm.. I'm reading this another way. The pause between shots is because the aliens are using single shots, not burst fire. If you want this to speed up, the game itself would need to speed up I think, and speed back down whenever something happens that you can actually see. So not very feasible. Quote
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