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[V5.1 - Strategy Map] Crash to Desktop/Bugs when several UFO require user action at the same time


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Global map, two UFO detected, interceptors sent to both of them,
then the 1st 'Interception Results' window poped up, 
then the 2nd 'Interception Results' window poped up,
then 'Interception Results' window cannot be closed,
The game is not freezing, it continues to run the global clock.

Update:

After playing for a while, it became clear that when there are too many UFO detected, and when interceptors are sent to all of them,
the pop up windows would raise one after another... giving no chance to understand from what region this particular message came from.

Here some ideas, that might help to improve this game experience:
1. When the pop up message appears, it might be useful to mention the region in the message details.

2. When the pop up message appears, it might be useful to change the position of the message in the screen and the map, so that the user may see both the location of the UFO on the map and the message window at the same time.

3. When several UFO are detected at the same time, it would be more consistent gameplay, if the user would be allowed to finish the chain of actions for the first UFO, and then switch to the next one.
It could be treated as an 'Installation Wizard', when you have to finish the process first and then switch to the next installation.

The sequence:
Currently: 1 UFO detected; 2 UFO detected; N UFO detected; ...; 1 UFO choose action; 2 UFO choose action; N UFO choose action; ...
Expected: 1 UFO detected -> 1 UFO choose action; 2 UFO detected -> 2 UFO choose action; ...; N UFO detected -> N UFO choose action; ...


Finally: when there are too many UFO on the strategy map and too many actions from different stages of different processes are messed, the Strategy Map crash to desktop.
Hopefully the isolating of the processes into 'Wizards' would help to tackle this.
thanks!

Edited by EvilCactus
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