wulf 21 Posted April 19, 2019 Share Posted April 19, 2019 (edited) Found some more wrong numbers on some screens (additional to the infamous TU on soldiers screen): On Research Screen it always says "Laboratory Scientists: 0/0", no matter what the real numbers are (Screenshot 1) likewise, on engineersing screen, there is always displayed "Workshot Engineers: 0/0", "Alenium: 0" and "Alloys: 0", no matter what the real numbers are (Screenshot 2) on Storage Screen, items display value "0$" (Screenshot 3) until the "move to sell" arrow is clicked 1 time for the item. After that, the correct value is displayed (Screenshot 4). The correct number then stays (even when switching to other screens and back) Edit: As oldgator 6 said, only the personell of the inital buildings is not counted. Screenshot 1: Screenshot 2: Screenshot 3: Screenshot 4: Edited April 20, 2019 by wulf 21 Quote Link to comment Share on other sites More sharing options...
OldGator6 Posted April 20, 2019 Share Posted April 20, 2019 Sorry wulf21. but that is not true. Only for first two 'free' labs and workshops don't count right. if you build the larger ones you get 0/6 for each and if you add personnel to them they will counts. Still, the counts for those first two are not working, work you can have 6/6 scientists or engineers if you play the game long enough and earn more people. Quote Link to comment Share on other sites More sharing options...
wulf 21 Posted April 20, 2019 Author Share Posted April 20, 2019 Thanks for the info. I indeed never built second workshop, yet, since V4 and kind of jumped to the conclusion that the numbers are not working at all. Still strange that the initial slots from beginning of the game are not counted... Quote Link to comment Share on other sites More sharing options...
Chris Posted April 22, 2019 Share Posted April 22, 2019 Ah, interesting. Thanks for the info both of you! Quote Link to comment Share on other sites More sharing options...
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