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[V3.0 - Geoscape] possible to take soldier that is occupied with strategic op on ground combat mission, saves her/him from death (?)


wulf 21

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Sarah James was occupied in strategic Op but it did not remove her from the skyranger slot. It was possible to start a ground mission in this state. During the mission she was killed. However after the mission she was displayed as alive + full some HP (probably max HP value at time of death) on debrief screen. I noticed that she was removed from the strategic op as result and all her equipment was removed (like it happens after death now). I thought the game would now glitch out completely or crash, but no, she could just be added back to the strategic op and reequipped in armory, like nothing happened.

Edit: Actually, it does not seem to be the Strategic Op that did prevent the soldier from death. On next ground mission with soldiers assigned to strategic op, they died properly. So I can only assume that maybe the same reason that sometimes fails to trigger promotions (shuffling soldiers around) can cause fail to trigger death. However after that, I noticed another glitch. The time until mission end still was ticking down after all 3 soldiers assigned to one of the strategic ops died. So still, it seams not to be intended that both can be done at the same time.

Before Ground combat:

2019-03-17_2013_1.thumb.png.76ebaba6548731c6ec8b49d2bdc31c8c.png

2019-03-17_2014_1.thumb.png.61fd112e1c0be87a74423501704d783c.png

After Ground combat:

2019-03-17_2055_1.thumb.png.17ed68c18286d9a8a25930693e4b2ac1.png

2019-03-17_2057_1.thumb.png.1901f0cded9a1a2cfbe16c61b3fe19c5.png

2019-03-17_2057_2.thumb.png.4ee09bca6874f265da82e52c8fc6240a.png

After resending/reequipping

2019-03-17_2057_3.thumb.png.efdd20574d05aee7840d1b91e98556d8.png

2019-03-17_2058_1.thumb.png.48fa4439a2ac2c5dc585cf9ead4b9d09.png

Edited by wulf 21
more info added
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Thanks for the report. Yeah, the strategic operations are currently existing independently of the ground missions. It's not intended that you can send soldiers on both types of mission at the same time but we've not implemented a central soldier management system yet, so these bugs will continue for another build or two until we get around to it!

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