maximilien Posted May 25, 2012 Posted May 25, 2012 (edited) Hello, First, thank you very much for this game! I played to Xcom when I was 12 or 13 years, ans it's a real pleasure to find a similar game like this one. Secondly, sorry for my poor english. I'm french, and I can make some mistakes sometimes I bought a pre-order version this morning, and the game is verry addictive. However, there is one thing which cause me problems: it's the position of the window when we must do an interception. I have two bases. One in france, and one in south of america. And when an UFO come on the map, I have the window for the intercepetion who hide me where is the spaceship. If there is just one spaceship, it's not a big deal. But sometimes, there are two spaceship which appear in the same time. One is visible, and the second is hide behind the interception's window... Just like that: Sometimes, I can see the starship "A", but the starship "B" is hidden by the window. And when the window appear, I think it's for the starship "A" whereas it's for the "B" I can't see... I engage my french planes, but when I understand I had engaged the wrong starship, it's too late, and my planes came back for fuel few seconds after. It's very frustrating, because it often append. I think if we can move the window befor clic for engage, juste for verify the position of the starship concerned, it would fix everything. However, one more time, the game is really awesome, and I thank you very much for this! Edited May 25, 2012 by maximilien Quote
Gorlom Posted May 25, 2012 Posted May 25, 2012 I would suggest that you select the "Center on UFO - set time to 5 seconds" option first and then click on UFOs manually to intercept them with the appropriet interceptors. Taht way you know which UFO you are intercepting. I'm not sure your suggestion would acctualyl solve your problem. But I do agree being able to pann the map (I'd personally prefere that over moveing the intercept window) while the intercept window is up would be nice. Quote
Gauddlike Posted May 25, 2012 Posted May 25, 2012 On the intercept window there is an ETA column. That should give you an idea of which of your fighters is closest to the enemy. For example if the enemy was over Europe the ETA from your South American base might be 5+ hours while your French fighters would have an ETA of a little over 1 hour. Quote
stx Posted May 26, 2012 Posted May 26, 2012 Also, if you have more than one base, the base with the nearest interceptors is at the top of the intercept list. So you can safely choose one interceptor from the top base in the list and it will attack the nearest alien craft. Quote
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