Blade Posted December 5, 2018 Posted December 5, 2018 I have a wounded soldier and another standing side-by-side. The other uses a med pack on the wounded one. The APs are deducted, but the HP/stun of the wounded soldier is not affected. Quote
chiroho Posted December 5, 2018 Posted December 5, 2018 I'm using version 1.1 and I was just playing a mission and found that when I healed a soldier, in this case they used a med pack on themselves, I was charged the 20 APs and they were definitely healed 27 HP. I seem to remember it working since the 1.1 update on other missions as well. Are you running into this consistently? Quote
Blade Posted December 5, 2018 Author Posted December 5, 2018 I have tried only twice. Possibly it is only a display bug. Possibly it is not there if the soldier heals himself, only when healing someone else. Quote
chiroho Posted December 5, 2018 Posted December 5, 2018 Weird. I just tried having a second soldier heal the first and that worked as well. Quote
Chris Posted December 5, 2018 Posted December 5, 2018 @Blade this is definitely in build V1.1, right? Because that was a bug in V1 that we thought we fixed. Also, you weren't trying to heal the permanent damage were you? 30% of the damage taken can't be healed, so if he'd already been healed once then you can't heal any further. Although we probably need some kind of error message to prevent the player doing that if that's what happened. EDIT - yeah, you can spend TU attempting to heal a unit that is already at its modified maximum health. We'll get that fixed up and showing an error message in a future build. Quote
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