wulf 21 Posted December 3, 2018 Share Posted December 3, 2018 Hi, I originally didn't plan to start a new thead as I just had a small idea, but since the main discussion thread of the inventory system is closed: If you replace the primary or secondary weapon in the soldier inventory, it should automatically replace all the ammunition on the belt that had the appropriate type for the replaced weapon with the ammo type for the new one. Actually, it isn't my idea: The original Operation Flashpoint had a slot-based inventory system that I found surprisingly similar to the one in Xenonauts and it had this auto-replacement logic. But I always found this logic that intuitive and obvious, that I in fact always wondered why Xenonauts 1 did not already have it. Quote Link to comment Share on other sites More sharing options...
Chris Posted December 4, 2018 Share Posted December 4, 2018 It's a good idea, thanks. We actually had this working before we moved back to the old X1 inventory system with the backpack so I'm sure we can get it working again. Quote Link to comment Share on other sites More sharing options...
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