Blackhorn Posted June 27, 2018 Share Posted June 27, 2018 Will Xenonauts be able to use any melee weapons besides stun batons? In Terror From The Deep there were things like vibro blade or thermal lances which dealt a lot of damage with small time unit cost, the obvious tradeoff was getting close to the enemy. Such weapons would come in handy while breaching UFOs or in narrow corridors and would make ground combat more intense than just picking off ETs from the distance. Quote Link to comment Share on other sites More sharing options...
Chris Posted June 27, 2018 Share Posted June 27, 2018 I wasn't planning on it, but we *are* trying to expand the tech tree and weapon options - and creating a couple of melee weapons isn't going to be much trouble. So yeah, I'll put it on our to-do list and hopefully we'll get round to adding them before the game ships 1 Quote Link to comment Share on other sites More sharing options...
Fabe Posted June 27, 2018 Share Posted June 27, 2018 maybe allow for pistol whipping or hitting aliens with the butt of a rifle? Quote Link to comment Share on other sites More sharing options...
drages Posted July 1, 2018 Share Posted July 1, 2018 On 6/28/2018 at 12:36 AM, Fabe said: maybe allow for pistol whipping or hitting aliens with the butt of a rifle? It would be not so practical to butt an alien but more melee weapons with advanced versions could be used in game.. at least modders can use that animations for their own weapons.. a sword (with power versions), knife and something more scifi would be good addition.. Quote Link to comment Share on other sites More sharing options...
Ruggerman Posted July 1, 2018 Share Posted July 1, 2018 As the weapons that are being used in this game, like the AK47, m16 armalite and Self loading Rifles, all come with bayonets. That could be a good start for a melee weapon?? Quote Link to comment Share on other sites More sharing options...
Kyo21943 Posted July 2, 2018 Share Posted July 2, 2018 (edited) 19 hours ago, Ruggerman said: As the weapons that are being used in this game, like the AK47, m16 armalite and Self loading Rifles, all come with bayonets. That could be a good start for a melee weapon?? The thread was about melee-only weapons like the Stun Baton... not the melee of firearms :P Plus, Xenonauts 1 had melee for all weapons (but it was obviously bad and used exclusively as utility... such as breaking windows), so, i doubt they haven't already planned a similar feature for Xenonauts 2. However considering Weapons and Armor will be modular, adding a Bayonet module (and maybe an alien alloy or shock upgrade) to improve a weapon's melee capabilities is actually a really good idea, i'm totally in for that! Edited July 2, 2018 by Kyo21943 Quote Link to comment Share on other sites More sharing options...
Ninothree Posted July 6, 2018 Share Posted July 6, 2018 man, I was askin for light sabers months ago ;p Quote Link to comment Share on other sites More sharing options...
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