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First Look on Xeno2 Demo


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Hello everyone...

I just finished actual demo of Xenonauts 2... Here are my few thoughts about it...

 

+ Some new weapons (GL, SAW, really nice SR).

+ Osprey-like transport.

+ 3D models.

+ Bullet effects.

+ Easy to play if you know Xeno 1.

 

- GL and HG are little too weak (like 2 to break glass doors).

- Sectoid-like alien (possibly first aka weakest enemy in game) survived 3 FULL HITS from shotgun (3x4 shells). Way too strong imo. Another one survived hit from SR and 4 of 10 shots from SAW.

- Automatic center camera on selected soldier (really annoying).

 

Ideas (idk for now what will be in game so I'll mention everything I think of for ground combat):

 

-> Under-barrel GL like M203, GP25, GP36 etc.

-> Weapon mods like better scopes, laser-sights, handgrips, bipods.

-> Satchels and anti-personel mines like claymore.

-> Possibility to make barricades.

 

All for now...

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