MrFler Posted June 7, 2018 Share Posted June 7, 2018 Hello everyone... I just finished actual demo of Xenonauts 2... Here are my few thoughts about it... + Some new weapons (GL, SAW, really nice SR). + Osprey-like transport. + 3D models. + Bullet effects. + Easy to play if you know Xeno 1. - GL and HG are little too weak (like 2 to break glass doors). - Sectoid-like alien (possibly first aka weakest enemy in game) survived 3 FULL HITS from shotgun (3x4 shells). Way too strong imo. Another one survived hit from SR and 4 of 10 shots from SAW. - Automatic center camera on selected soldier (really annoying). Ideas (idk for now what will be in game so I'll mention everything I think of for ground combat): -> Under-barrel GL like M203, GP25, GP36 etc. -> Weapon mods like better scopes, laser-sights, handgrips, bipods. -> Satchels and anti-personel mines like claymore. -> Possibility to make barricades. All for now... Quote Link to comment Share on other sites More sharing options...
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