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Xenonauts: Community Edition 0.35 (and 0.35.1)


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  • 11 months later...
  • 7 months later...
18 hours ago, burritonator said:

It's taking 7-zip a long time to extract the .7z version of this mod on my PC.  I wasn't sure if the problem was on my end or if this is normal.  Is there a way to download a .zip version of the file so I can try that?

It worked much better today.  I was able to extract the .7z file without much trouble.

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  • 4 months later...
  • 2 months later...

Hi guys, i absolutely need help!!! 

I have installed XCE (even if i dont understand why it re-translate all back to english, i already translated the game to my own langage, but now it is ALL back to english) and i have 2 issue

First one is just a doubt, exactly, in wich order i should put the various mods in order to works fine?! 

Second one, the true pain, i make my first own mod, tested it on the vanilla before installing XCE, and worked absolutely fine, then once installed XCE, i set my own mod on top priority but once in game, only half of the mod is working, the rest (i spent 2 months and half of daily works to do it) simply refuses to show up

Thanks in advance

         AFFÄ 

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Ok i found the issue, but still unable to fix it, in few words i made new soldiers animations for ground combat but, absolutely didn't aware of the MODMERGE command, as such the new animations simply doesn't shows, i tried different combos of adding various MODMERGE strings in different spot of the soldiers_spectre.xml, but still no results, and also i absolutely can't find any mod who does it... 

 

Please HELP!!! 

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