Bookshelf11 Posted May 26, 2018 Share Posted May 26, 2018 So long story short, my squads heavy weapons guy just mowed down my entire group and killed troops i had since the start because some xeno scum walked past us. Now after exploding rage, i thought about how a overwatch "lock" that prevents overwatch from triggering would be amazing and would reduce deaths by massive amounts. Also just another tiny idea but can we get a knife/bayonet weapon for our troops, just so if one of our guys run out of ammo while a reaper lovingly stares at their fleshy bits, they can have a fighting chance instead of just impotently slapping the reaper and them being turned into a walking xeno day care centre. Quote Link to comment Share on other sites More sharing options...
RustyNayle Posted June 4, 2018 Share Posted June 4, 2018 Every weapon currently has the capacity to make melee attacks (pistol whip / rifle butt), but for weapons to be able to be modded with bayonets would be great Quote Link to comment Share on other sites More sharing options...
FloridaBoy Posted June 6, 2018 Share Posted June 6, 2018 Yeah, I have a lot of memories from Xeno1 of my squaddies getting mowed down from behind by a machine gunner’s reaction fire. Seemed like they were really good at spraying their own squad, and rarely hit they Xeno that would trigger the fire.... Quote Link to comment Share on other sites More sharing options...
emikochan Posted June 14, 2018 Share Posted June 14, 2018 Just turn your heavy to the side, or place them out of line with your other troops. Quote Link to comment Share on other sites More sharing options...
Dagar Posted June 15, 2018 Share Posted June 15, 2018 On 5/26/2018 at 5:21 PM, Bookshelf11 said: So long story short, my squads heavy weapons guy just mowed down my entire group and killed troops i had since the start because some xeno scum walked past us. Now after exploding rage, i thought about how a overwatch "lock" that prevents overwatch from triggering would be amazing and would reduce deaths by massive amounts. Also just another tiny idea but can we get a knife/bayonet weapon for our troops, just so if one of our guys run out of ammo while a reaper lovingly stares at their fleshy bits, they can have a fighting chance instead of just impotently slapping the reaper and them being turned into a walking xeno day care centre. Yeah, it's not perfect, but you can work around that. You can either spend their TU by turning them until below what they need to fire or just turn them with the back to the enemy so they don't see them. Also it's not that wise to put troops in front of your heavy gunners, but I know it can't always be helped. Quote Link to comment Share on other sites More sharing options...
Chris Posted June 15, 2018 Share Posted June 15, 2018 This is already in Xenonauts-2 btw, you can see it on the demo. It's a toggle button above the shot mode selection slider. Quote Link to comment Share on other sites More sharing options...
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