Jump to content

[X:CE 0.34.1] Freeze on being shot at while on TP


Rodmar18

Recommended Posts

A soldier is reflex-shot at during his movement phase, just as he's about to step on a teleporter in a UFO.

The game freezes with the soldier being on the teleporter, and before the teleporter triggers (no animation nor sound).

I had to quit my session the hard way.

Sorry, no screenshot, no log, only my words.

So, instead of a bug report, I guess that this could turn to be a question: what happens when, being right next to a teleporter, you trigger a reaction fire that hits you when you decide to move one step on the teleporter?

Link to comment
Share on other sites

Is this fuzzy logic? Fixed and not fixed? Or a lack of sturdiness and me breaking the engine with bad mods management causing a memory fault? Or an engine that has a hard time simulating real time when multiple events occur during a turn (as seen when an explosion occurs: second(s) of freezing, teleportation of projectile (if only displayed), playing of sound at a different time)?

Whatever, it's good enough for me if this is a known concern. Thank you for the notification.

Edited by Rodmar18
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...