Bibidibop Posted May 19, 2012 Share Posted May 19, 2012 I was just playing and two things struck me. The tech screen would be easier if I could select the techs by double clicking them in the list on the right, in addition to the START key in the lower left. Secondly, it would also be handy if the newly started research would automatically take the maximum amount of researchers available. By taking the max researchers automatically, it saves with several seconds of holding the selector. A slider, or the ability to type the number in would help, but I think auto-maxing the researchers may be the most convenient on both ends. Also, I usually want the max amount of researchers anyway, and if I'm going to research two techs at once, or if I already have multiple ones going, the remaining amount of researchers is probably the amount I want anyway. Alternatively, the default amount of researchers given to a new project could max out at whatever it takes to give "Excellent" progress, and go down from there depending on what's available. Quote Link to comment Share on other sites More sharing options...
Kaguya Posted May 19, 2012 Share Posted May 19, 2012 There's a pretty big UI overhaul incoming. It was one of the selling points of the kickstarter campaign, after all. pic Would assume it already comes with ton of usability polish, too. Quote Link to comment Share on other sites More sharing options...
Chris Posted May 20, 2012 Share Posted May 20, 2012 Yeah we're holding off major updates till we update the UI, then we'll add all the usability / polish stuff. Should be a lot more graphical and cleaner second time round! Quote Link to comment Share on other sites More sharing options...
freeaxle Posted May 20, 2012 Share Posted May 20, 2012 Love the small talk option. Is it always going to be grayed out as a subtle comment on the social skills of your average scientist? Quote Link to comment Share on other sites More sharing options...
kovyakov Posted June 5, 2012 Share Posted June 5, 2012 I am the only one who prefer the old UI? The new seems too colored Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 5, 2012 Share Posted June 5, 2012 I liked the older one too. Can't say anything about functionality, but the art was really in keeping with the feel of the game. Here's a thread about it Quote Link to comment Share on other sites More sharing options...
IceVamp Posted June 5, 2012 Share Posted June 5, 2012 I'm fine with it being lit up. This is not CSI where apparently the best way to search for clues is to NOT turn on the light. Quote Link to comment Share on other sites More sharing options...
Infinitum Posted June 5, 2012 Share Posted June 5, 2012 In the same vein, why do I have to choose a tech from the menu to the right to have it appear in the menu to the left? At least one of them could be done away with entirely. Quote Link to comment Share on other sites More sharing options...
thothkins Posted June 5, 2012 Share Posted June 5, 2012 hopefully the New UI will replace this Quote Link to comment Share on other sites More sharing options...
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