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Posted (edited)

 

NOTICE! THIS REQUIRES XENONAUTS COMMUNITY EDITION TO FUNCTION

 

 

This mod changes the speed of projectiles to match the real life projectile. It also revamps the look projectiles. A 5.56 from an M-16 now travels at the proper speed and looks like a 5.56

 

 

CHANGES

All ballistic weapons

All MAG weapons

All Human plasma weapons (Projectiles subject to further change)

Some Alien weapons

Most vehicle weapons


 

IN PROGRESS

Laser weapons (Currently the speed is increased to 100000)

Rocket Launcher

All Alien weapons

All vehicle weapons

Mod Support

 

PLANNED

Enhanced art

 

 

Please rate this mod if you enjoy it, it really helps!

 

Any feedback, questions, or suggestions are welcome!

 

 

Projetiles Overhaul 1.0.6.zip

Edited by AvidBirdEnthusiast
  • 3 months later...
Posted

What is the compatibility with other mods? That is, with a glance at the files it seems like this mod might conflict on changes to weapons beyond projectile (damage, range, mitigation, etc.), for any mod with overlap in weapons_gc and vehicleweapons_gc.

Posted

From a glance this doesnt seem to be compatible with anything. If its below something that changes weapons it wont get taken, and above it will overwrite anything else.

Or you can play X-Division, there the Projectiles have been getting overhauled to about 50%.

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