AvidBirdEnthusiast Posted July 13, 2017 Share Posted July 13, 2017 (edited) NOTICE! THIS REQUIRES XENONAUTS COMMUNITY EDITION TO FUNCTION This mod changes the speed of projectiles to match the real life projectile. It also revamps the look projectiles. A 5.56 from an M-16 now travels at the proper speed and looks like a 5.56 CHANGES All ballistic weapons All MAG weapons All Human plasma weapons (Projectiles subject to further change) Some Alien weapons Most vehicle weapons IN PROGRESS Laser weapons (Currently the speed is increased to 100000) Rocket Launcher All Alien weapons All vehicle weapons Mod Support PLANNED Enhanced art Please rate this mod if you enjoy it, it really helps! Any feedback, questions, or suggestions are welcome! Projetiles Overhaul 1.0.6.zip Edited July 13, 2017 by AvidBirdEnthusiast Quote Link to comment Share on other sites More sharing options...
Charon Posted July 14, 2017 Share Posted July 14, 2017 You could upload it to complete mods, than people could rate it. https://www.goldhawkinteractive.com/forums/index.php?/files/ Quote Link to comment Share on other sites More sharing options...
desertoth Posted November 2, 2017 Share Posted November 2, 2017 What is the compatibility with other mods? That is, with a glance at the files it seems like this mod might conflict on changes to weapons beyond projectile (damage, range, mitigation, etc.), for any mod with overlap in weapons_gc and vehicleweapons_gc. Quote Link to comment Share on other sites More sharing options...
Charon Posted November 2, 2017 Share Posted November 2, 2017 From a glance this doesnt seem to be compatible with anything. If its below something that changes weapons it wont get taken, and above it will overwrite anything else. Or you can play X-Division, there the Projectiles have been getting overhauled to about 50%. Quote Link to comment Share on other sites More sharing options...
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