Khelekdor Posted February 25, 2017 Share Posted February 25, 2017 My suggestion is to fully use the capabilities of the new 3d engine and add some dynamic camera angles. Something similar to what we've seen in Incubation or modern XCOM - zooming, closeups, first-person view, both durind enemy and xenonauts turn. Ideally, these sequences should be skippable and|or the player should be able to adjust the frequency of this "dramatic cam". I think the turn to 3d should really make an ipmact, like the difference between Final Fantasy 6 and 7 (another impressive exmple of 3d camera in battles). Quote Link to comment Share on other sites More sharing options...
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