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[V9.4 Ground combat] Dead guy hit by missed shot stood up


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Yeah, I've also noticed corpses of all types (civilian, alien and Xenonaut) block lines of fire, as if the character is still alive and stood up. I've never hit one with weapons fire though, so I've not had this happen yet.

I assume it's a bug that corpses block shots, and not intentional?

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Same bug for me.

The soldier was killed during a ground combat turn by an alien.

Next turn I send another soldier near the dead one to kill the alien.

The alien fires using reaction fire, misses my alive soldier but hits the tile where the dead one is peacefully resting.

The dead soldier comes back to life. Lazarus soldier, I'd call him...

It is neither selectable nor usable.

Check the screenshot below.

Had the soldier been alive, then the rounded cursor would be green instead of grey

lazarus.jpg

It happened to me in version 9.5.1

lazarus.jpg

lazarus.jpg.706df497ee4bcb732e6c2c20d81b

Edited by stx
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Perhaps this is part of the unconsious mechanic? They are not definitely dead until they reach -20 hp?

Possible but unlikely; I suspect that death calculation isn't done until the end of combat.

It's more likely that the code that checks to see if there are any people hit by a bullet aren't checking for that person lying down.

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