Jump to content

Xenonauts 2 - Version 0.0.7 (Slightly) Delayed


Recommended Posts

Very quick announcement - we were due to be putting out a big build tonight, but it's being pushed back to either tomorrow or Wednesday. This is basically because the various components of the sight system rewrite have taken longer than we thought they would, but I don't see any point in putting out a build that does not at least partially address the Hidden Movement screen issues.

The next build might not totally fix them (there might be some smaller changes required in the following build) but it should address the big ones where the camera isn't showing the aliens moving and shooting at your troops ... this means there hopefully will not be any more situations where you start your turn with dead soldiers and have no idea what happened to them. There's plenty of other upgrades coming, but I definitely think it's worth delaying the build to get this one in.

However I will be posting a more general project progress update up on the forums today; I suspect it'll have some stuff in it that you'll all find interesting!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...