garyg Posted October 30, 2016 Share Posted October 30, 2016 XCE with mods: Most aliens are dying from two or three stun grenades, one or two electro stun grenades, and sometimes even the shock baton kills them. The alien falls down and looks to be stunned but at the end tally he is listed as executed. Almost impossible to stun an alien of any kind. I have run through the game 2 or 3 times with the same problem. This really needs to be fixed!!! Quote Link to comment Share on other sites More sharing options...
Charon Posted October 30, 2016 Share Posted October 30, 2016 A good one before i go to sleep. Executed means they were stunned and deemed to be not needed anymore, therefore executed. Execution per se means that subject was still alive at that time. Quote Link to comment Share on other sites More sharing options...
Solver Posted October 30, 2016 Share Posted October 30, 2016 Yes, it's because you cannot capture the same type of alien multiple times. If you have captured one Caesan, you cannot capture any more - they can be stunned but will be shown as "Executed". Quote Link to comment Share on other sites More sharing options...
garyg Posted October 30, 2016 Author Share Posted October 30, 2016 I thought you had to capture one of every type of alien officer and each had to be interrogated in your research lab. I had the Caesan already but don't remember getting a Sebellian yet. Too bad there is no history type data to check on. I still think stunning is too difficult. Quote Link to comment Share on other sites More sharing options...
Solver Posted October 30, 2016 Share Posted October 30, 2016 No, you only need one Officer. When you interrogate an Officer, your objective should change to "capture an alien Leader". Though it's useful to capture one alien of every race for the extra bonuses. Stunning the higher-level aliens is a bit more difficult, but for the most part, it's not that difficult. You can stun lower-levels aliens just with stun gas or electro grenades quite easily. For higher-level aliens, prepare a soldier with a stun rod - take a soldier with high TUs, give them a stun rod, and hide them near the alien. On the next turn, suppress the alien, run your stun jockey up and stick the baton upon the alien's exhaust port, 2-3 hits will do it. Okay, stunning Praetors is still kinda challenging (in X:CE, not in vanilla), but they're the super-badass masterminds of the alien invasion, and should be expected to put up a fight. Quote Link to comment Share on other sites More sharing options...
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