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[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)


Charon

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Thanks for fast reply.

20 minutes ago, Charon said:

This aint possible. Fpr features like this you have to put effort into XCE and ask/help @Solver to do this.

That is to bad, I have next to zero skills in modding/editing. I will just have to get used to it then, and I will, those were only minor things after all :).

Edited by Svinedrengen
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22 hours ago, varangos said:

do i need to capture a lizard sergeant to progress in the ballistics?

 

also when do stun grenades unlock?

Weapon sergeant??? yes i think so.... but i think it also requires the other certain sebilians especially for higher "marks"...general rule(for me): if you can capture anything special do it..

 

stun grenades unlock when you capture a caesan medic and researched.....you can shock baton him to do it but the easier way to capture caesans is pick up their lightning rifles during battle and shooting them in the back for stun and so that their shield will be useless

Edited by ralph_09
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Hey Charon, I have a question I hope you can answer :

Is there any way the damage I am dealing to the aliens to not be shown on other difficultys than Insane? I feel that it is cheating to be able to see the damage that you are dealing. I can understand the point that when you observe an enemy being hit you can see if it was a vital hit or just a scratc, but I still feel like I am cheating when I know the exact damage I am dealing. I could just play X-Division on Insane, but I daubt I will get very far in the game that way :).

Thanks in advance.

Edited by Svinedrengen
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Just now, Svinedrengen said:

Hey Charon, I have a question I hope you can answer :

Is there any way the damage I am dealing to the aliens to not be shown on other difficultys than Insane? I feel that it is cheating to be able to see the damage that you are dealing. I can understand the point that when you observe an enemy being hit you can see if it was a vital hit or just a scratc, but I still feel like I am cheating when I know the exact damage I am dealing. I could just play X-Division on Insane, but I daubt I will get very far in the game that way :).

config.xml

  <Character>
    <DamageText offset="-84" offsetCrouched="-64" offsetVehicle="-60" displayDelay="1.5" fadeDelay="0.5"
                showEasy="1" showNormal="1" showVeteran="1" showSuperhuman="0">
  </Character>

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i have captured a lizard sergeant and every ceasar specialist,but i still cant make new weapons.the lizard was a pain because  lizards dont carry stun weaponry.lizards have more specialist?they are either pink(sergeant) or green (grunt).

recapturing the same specialist gives anything?

Edited by varangos
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27 minutes ago, Charon said:

config.xml

  <Character>
    <DamageText offset="-84" offsetCrouched="-64" offsetVehicle="-60" displayDelay="1.5" fadeDelay="0.5"
                showEasy="1" showNormal="1" showVeteran="1" showSuperhuman="0">
  </Character>

I have changed the value to 0 on easy, normal an veteran, but it still shows the damage I am dealing. Do I have to change something else or did I do something wrong?

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1 minute ago, Svinedrengen said:

I have changed the value to 0 on easy, normal an veteran, but it still shows the damage I am dealing. Do I have to change something else or did I do something wrong?

How can you do that ? You dont even have the code available for that.

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1 minute ago, Svinedrengen said:

I just rigth click on the config file and choose edit, then set value to 0 on the other difficultys as it is on insane/superhuman and save the changes. Was it wrong?

Well, there are a lot of config files all around the game, how do you know it was the right one ?

 

Copy this into the main X-Division config file, at the end and between the <Character> code lines.

    <DamageText offset="-84" offsetCrouched="-64" offsetVehicle="-60" displayDelay="1.5" fadeDelay="0.5"
                showEasy="0" showNormal="0" showVeteran="0" showSuperhuman="0">
        <DamageColour     red="1.0" green="0.2" blue="0.2" />
        <StunDamageColour red="0.3" green="0.3" blue="1.0" />
        <HealingColour    red="0.2" green="1.0" blue="0.2" />
        <ResistedColour   red="1.0" green="1.0" blue="1.0" />
    </DamageText>

 

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36 minutes ago, Charon said:

Well, there are a lot of config files all around the game, how do you know it was the right one ?

True I do not know which one it is, just picked the first one and now I think it was the original gameconfig files I changed , ups. This is the first time I try to edit any game, so komplet rookie her.

36 minutes ago, Charon said:

 

Copy this into the main X-Division config file, at the end and between the <Character> code lines.


    <DamageText offset="-84" offsetCrouched="-64" offsetVehicle="-60" displayDelay="1.5" fadeDelay="0.5"
                showEasy="0" showNormal="0" showVeteran="0" showSuperhuman="0">
        <DamageColour     red="1.0" green="0.2" blue="0.2" />
        <StunDamageColour red="0.3" green="0.3" blue="1.0" />
        <HealingColour    red="0.2" green="1.0" blue="0.2" />
        <ResistedColour   red="1.0" green="1.0" blue="1.0" />
    </DamageText>

Now I found the original config file whit this text, but I can not find it in the X-Division 0.99 beta folder. I found some other config files but not whit this Damagetext. Help is definately needed her. thanks.

 

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1 minute ago, Svinedrengen said:

Now I found the original config file whit this text, but I can not find it in the X-Division 0.99 beta folder. I found some other config files but not whit this Damagetext. Help is definately needed her. thanks.

You have to add it, like i said.

49 minutes ago, Charon said:

Copy this into the main X-Division config file, at the end and between the <Character> code lines.


    <DamageText offset="-84" offsetCrouched="-64" offsetVehicle="-60" displayDelay="1.5" fadeDelay="0.5"
                showEasy="0" showNormal="0" showVeteran="0" showSuperhuman="0">
        <DamageColour     red="1.0" green="0.2" blue="0.2" />
        <StunDamageColour red="0.3" green="0.3" blue="1.0" />
        <HealingColour    red="0.2" green="1.0" blue="0.2" />
        <ResistedColour   red="1.0" green="1.0" blue="1.0" />
    </DamageText>

 

 

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-<Character MODMERGE="update">

<InterveningStoppingChance vehicle="90" shieldCrouched="57" shield="75" oneTileDistCrouched="10" crouched="10" default="25"/>

<BleedingWound hpLossPerTurn="3" chance="50" damageAmount="5"/>

<RegenerateHPPercent>20</RegenerateHPPercent>

<PsionicBerserking fireAtUnitChance="0"/>


-<DamageText showSuperhuman="0" showVeteran="0" showNormal="0" showEasy="0" fadeDelay="0.5" displayDelay="1.5" offsetVehicle="-60" offsetCrouched="-64" offset="-84">

<DamageColour blue="0.2" green="0.2" red="1.0"/>

<StunDamageColour blue="1.0" green="0.3" red="0.3"/>

<HealingColour blue="0.2" green="1.0" red="0.2"/>

<ResistedColour blue="1.0" green="1.0" red="1.0"/>

</DamageText>

</Character>

</Config>

 

I have copied and added in the config file and this is what it looks like now, but it does not work I still see damage. Pretty sure it is me that is doing something wrong, but have no idea what it is. I am kinda scared to mess whit anything else in risk of not been able to start the game again, and then have to delete and install it again.

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1 hour ago, Charon said:

You have to add it, like i said.

 

I have tried several times but can not seem to get it working as intended. Like I said before I am pretty sure that I am to blame for this, have no idea what I am doing I just copy,paste and pray that it will somehow work. It is not that big of a deal anyway, and on the plus side this just means that I have to play X-Division enough to become good enough for the insane difficulty :cool:, time will tell, a goal has been set at least. Thanks for trying to help me.

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15 minutes ago, Svinedrengen said:

I have tried several times but can not seem to get it working as intended. Like I said before I am pretty sure that I am to blame for this, have no idea what I am doing I just copy,paste and pray that it will somehow work. It is not that big of a deal anyway, and on the plus side this just means that I have to play X-Division enough to become good enough for the insane difficulty :cool:, time will tell, a goal has been set at least. Thanks for trying to help me.

Dude, chill. You are not to blame for this. I am on it, you just hang in there.

Im in the ropes with @Solver to understand the modmerging system. You can start on your favourite difficulty and i can patch when you have started already, as it is backward compatible.

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51 minutes ago, Charon said:

Dude, chill. You are not to blame for this. I am on it, you just hang in there.

Do not worry, I am completly chilled.

 

51 minutes ago, Charon said:

Im in the ropes with @Solver to understand the modmerging system. You can start on your favourite difficulty and i can patch when you have started already, as it is backward compatible.

I hope you find a solution to my issue, but if not, it will not discourage me from playing by any means. No worrys.

Edited by Svinedrengen
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Hooray, I'm back.

And I have a Save File, that got corrupted, uhm, differently? Well its not crashing at least. Happened with Avast still on, but UAC still off.

The difference is it doesn't make the game crash immediatly, but rather causes the loading bar to get stuck at ~90%. Funny thing is, i can open the escape menu from there, but no matter what button i then press, it will make the game crash. I also have a working Save just before I ended the turn after which I saved the game for you to try and reproduce. Apparently, I dont have any more working saves ever since I stunned that second Alien. Save #8 is the one that still works. I have tried recreating the corruption issue with AV on and off, generating 100 Saves each, wtih no further problems occuring.

Sincerely,

Mattes

214.11.sav

214.12.sav

214.10.sav

214.9.sav

214.8.sav

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@Mattes98 Seems like a singularity problem to me. As in, this only happens to you. I cant really see anything wrong with the game or with XCE. Which is the end of our responsibility. Tech Support would be more helpful than us.

You can try out to transfer over the whole Data and saves to another PC, and see if the same problems occur, which i doubt.

But other than that ... bin ich am Ende mit meinem Latein.

@Solver

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12 hours ago, varangos said:

i have captured a lizard sergeant and every ceasar specialist,but i still cant make new weapons.the lizard was a pain because  lizards dont carry stun weaponry.lizards have more specialist?they are either pink(sergeant) or green (grunt).

recapturing the same specialist gives anything?

You can use pure shotgun fire to stun sebillians and ceasans (ceasans have shields so try to shoot them at the back). In such a way they are stunned earlier then they die.

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Hej Charon, one question :

What is the damageformula for X-Division? Is it the same as the original game at 50% - 150%? I can not find the formula in the files or the game, but I seem to remember dealing 100 something damage whit the sniper rifle whit basedamage of 60, which would indikate it to be more than 150%, I could remember it wrong and it was a rocket, but I am quite possitiv it was whit the sniper, and after you changed the configfile to my likings, I do not dare to change it back to test and find out myself in case of screwing something up in the proces.

If I do remember it wrong, is it possible to change it to 200%? Or would it be gamebreaking? All weapons should have the possibility to deal at least doble the basedamage if it is a vital/critical hit if you ask me. Now as for dealing less than 50% I am not sure, 25% could work but not sure, 0% is to low and it can lead to some crazy random battles. What is your oppinion about this?

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