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Posted

Hi all,

I have returned from a hiatus in playing Xenonauts, got straight back into the punishing XNT OOS (post update and getting the latest versions of everything).

Love it, love it. Lost it - first on insane, then on veteran. Completed it on regular so have decided I am a bit rusty.

However, I was thinking of starting a regular game of CE, but was wondering if there is mod to include the Xenomorphs from XNT, without any other additions?

Cheers,

B

Posted

Hmmm... I will sift through some threads.

I think XNT had a team of people working on it, and I think Pod finished it up with OOS.

I wish I had some talent for modding!

Posted (edited)

1. make a new mod

2. get anything xenomorph related from XNT, especially the units folder

3. add the corpse and stunned version to items.xml, set their status (Normal, Uncapped, ... )

4. add the research, if you want any

5. add the manufacture, if you want any

6. most importantly, add them to the UFOs you want em in in ufocontents

7. code the ai and their equipment (aiprops.xml)

8. make the xpedia entry

9. add all the new strings

10. clean up errors

done

Everything you are looking for should already be in the XNT mod, so its be a simple copy paste.

Edited by Charon
Posted

Thanks for the info Charon, it is appreciated.

Alas, I do not have anything close to the skill set required to pull off this task.

But you know - dreams are free!

- B

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