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cannot research Marauder


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There is a workaround. Not a fix, a workaround. In researches.xml, find the following:

   <Row ss:AutoFitHeight="0" ss:Height="25.5" ss:StyleID="s72">   <Cell><Data ss:Type="String">Researches.MarauderInterceptor</Data></Cell>   <Cell><Data ss:Type="Number">200</Data></Cell>   <Cell ss:StyleID="s73"><Data ss:Type="String">Aircraft</Data></Cell>   <Cell ss:StyleID="s74"><Data ss:Type="String">[b]Researches.AlienAlloyHardening(AND)Researches.AlienReactor[/b]</Data></Cell>   <Cell ss:StyleID="s75"/>   <Cell ss:StyleID="s75"><Data ss:Type="String">UnlockKnowledge( "airplane.human.marauder" );UnlockManufacture( "ManTech.Marauder" );</Data></Cell>   <Cell ss:StyleID="s76"><Data ss:Type="String">airplane.human.marauder</Data></Cell>  </Row>

Change the line in bold to Items.Alienalloys and save the file. The next time you get alien alloys, it should trigger the research.

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hi, i have change the line in both original and x:ce researches.xml, but still the marauder can't be research. i even try to replace it with other researches, but still cannot unlock the marauder.

Edited by mcsiaw
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