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This was initially discussed in this thread:

http://www.goldhawkinteractive.com/forums/showthread.php/13635-Hunter-Scout-destroyed-by-a-tree-!?p=155534

I had a full life Hunter Scout just out of the helicopter, I ordered it to go somewhere, and there was a palm tree on the way, which was considered as passable according to the planned path to take (the same as fences and small rocks).

The Hunter Scout starts moving, and when it encountered the palm tree, it just exploded.

The only mods I had enabled were all the ones provided along with X:CE, except for the French translations.

I did not try to reproduce that, but according to Kabill it seems to be caused by both the palm tree being collapsible, and having its trunk passable by a vehicle.

If this is actually the issue, an easy fix would therefore be to make the palm tree non-passable, and it would make sense.

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